Go to Polygon mode and hide the mesh you already shaped. When you are done click Unhide All.Īs you go down further you might need to Hide the polygons to see what you are doing. ![]() In the Front view, move the points on the new edges out a bit so the line is smooth in its curve. Select one line at a time and click Hide Unselected. We need to because of the new edge loops. Now to make each vertical line of points curved. Use Cut to create a new edge loop to separate the windows. In Edge Mode, add two edge loops using Insert Loop if you are using the Graphite Modeling Tools tab, or use Ring and Connect. Now we have a rough 3d shape of the left side. Go to the Top view and move the top points and bottom points up to match the background. Go to Vertex mode to start a rough shape of the background. ![]() And Right click to go to Object Properties and checkmark See Through. See Background Setup tutorial.Ĭreate a Plane object. ![]() CarStart_2012_01 Setting Up Background / Plane object
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